Difference between revisions of "Manual:GMCP Extensions"

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== setup ==
 
== setup ==
After GMCP is negotiated, the server should send a string in the format of:
+
After GMCP is negotiated, the server should send a string with raw telnet in the format of:
  
 
   Client.GUI <package version>\n<url>
 
   Client.GUI <package version>\n<url>
  
And Mudlet will make it happen. If the user does not have a package, it will be downloaded and installed from the ''<url>'', and if they do, but of an older version - it'll be upgraded. If they're already on the latest, nothing happens.
+
or alternatively, send the message with GMCP
  
 +
<syntaxhighlight lang="json">
 +
Client.GUI {
 +
  "version": "<package version>",
 +
  "url": "<url>"
 +
}
 +
</syntaxhighlight>
 +
 +
And Mudlet will make it happen. If the user does not have a package, it will be downloaded and installed from the ''<url>'', and if they do, but of an older version - it'll be upgraded. If they're already on the latest, nothing happens. Ensure that the zip name is the same as the package name.
 +
 +
For example:
 +
 +
  Client.GUI 1562626892\nhttps://mudlet.reinosdeleyenda.es/RLMud_Config.zip
 +
 +
(observe no quotes)
 +
 +
or with GMCP:
 +
 +
<syntaxhighlight lang="json">
 +
Client.GUI {
 +
  "version": "39",
 +
  "url": "http://www.stickmud.com/mudwww/StickMUDv39.mpackage"
 +
}
 +
</syntaxhighlight>
 
== demonstration ==
 
== demonstration ==
 
Enable GMCP in settings, connect to Midnight Sun 2 (''midnightsun2.org'' on port ''3000'') and create a character. A GUI will automatically install over GMCP once you finish character creation, and an overview of it is [http://midnightsun2.org/gateways/gui.html?show=overview available here] - a good idea to consider to make your MUD more visually appealing.
 
Enable GMCP in settings, connect to Midnight Sun 2 (''midnightsun2.org'' on port ''3000'') and create a character. A GUI will automatically install over GMCP once you finish character creation, and an overview of it is [http://midnightsun2.org/gateways/gui.html?show=overview available here] - a good idea to consider to make your MUD more visually appealing.
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   "Client.GUI 1\nhttp://www.godwars2.org/download/mudlet/GW2_GUI.mpackage"
 
   "Client.GUI 1\nhttp://www.godwars2.org/download/mudlet/GW2_GUI.mpackage"
 +
 +
== updating ==
 +
If you change the package version to any other text than what it previously was, Mudlet will consider it an update - it'll uninstall the old package and install the new package. This happens without prompting the user (since it can be kind of tricky if they decline), thus any modifications they would have done would be wiped - encourage users to make any modifications outside of the package and provide hooks for doing so.
 +
 +
= Automatic map download =
 +
Mudlet can download a map for the user as soon they open the mapper for the first time, as well as re-download the map from the Mapper tab in settings:
 +
 +
[[File:Start own map.png|center]]
 +
 +
The map can be either in the [[Standards:MMP|MMP standard]] or one [[Manual:Mapper_Functions#saveMap|exported from Mudlet]].
 +
 +
== setup ==
 +
To let Mudlet know where it can download your map, send the following after GMCP has been enabled:
 +
 +
<syntaxhighlight lang="json">
 +
Client.Map {
 +
  "url": "https://..."
 +
}
 +
</syntaxhighlight>

Revision as of 03:55, 16 September 2019

Automatic package installation

Mudlet supports automatic download and setup of Mudlet packages should the MUD server offer it. These packages could consist of graphical additions to your game or anything else you'd like your players to have loaded on their Mudlet profiles by default. This setup is automatic and carefree on part of the user, and handles package updates in a transparent manner as well.

setup

After GMCP is negotiated, the server should send a string with raw telnet in the format of:

 Client.GUI <package version>\n<url>

or alternatively, send the message with GMCP

Client.GUI {
  "version": "<package version>",
  "url": "<url>"
}

And Mudlet will make it happen. If the user does not have a package, it will be downloaded and installed from the <url>, and if they do, but of an older version - it'll be upgraded. If they're already on the latest, nothing happens. Ensure that the zip name is the same as the package name.

For example:

 Client.GUI 1562626892\nhttps://mudlet.reinosdeleyenda.es/RLMud_Config.zip

(observe no quotes)

or with GMCP:

Client.GUI {
  "version": "39",
  "url": "http://www.stickmud.com/mudwww/StickMUDv39.mpackage"
}

demonstration

Enable GMCP in settings, connect to Midnight Sun 2 (midnightsun2.org on port 3000) and create a character. A GUI will automatically install over GMCP once you finish character creation, and an overview of it is available here - a good idea to consider to make your MUD more visually appealing.

For an ATCP demo, connect to godwars2.org on port 3000. Mudlet will download the GW2 interface and set it up automatically.

Sample string sent by GodWars 2:

 "Client.GUI 1\nhttp://www.godwars2.org/download/mudlet/GW2_GUI.mpackage"

updating

If you change the package version to any other text than what it previously was, Mudlet will consider it an update - it'll uninstall the old package and install the new package. This happens without prompting the user (since it can be kind of tricky if they decline), thus any modifications they would have done would be wiped - encourage users to make any modifications outside of the package and provide hooks for doing so.

Automatic map download

Mudlet can download a map for the user as soon they open the mapper for the first time, as well as re-download the map from the Mapper tab in settings:

Start own map.png

The map can be either in the MMP standard or one exported from Mudlet.

setup

To let Mudlet know where it can download your map, send the following after GMCP has been enabled:

Client.Map {
  "url": "https://..."
}