Difference between revisions of "Release Checklist"

From Mudlet
Jump to navigation Jump to search
m (Fix link)
(3 intermediate revisions by the same user not shown)
Line 12: Line 12:
 
## ☐ update edbee to latest in our fork, and the subsequent submodule
 
## ☐ update edbee to latest in our fork, and the subsequent submodule
 
## ☐ update Patreon supporters in About tab
 
## ☐ update Patreon supporters in About tab
 +
## ☐ check all [https://github.com/Mudlet/Mudlet/issues?q=is%3Aissue+is%3Aopen+label%3Aregression regressions] to see if any must be fixed before the release
 
## ☐ go through every single commit and write up a newspost with the latest highlights
 
## ☐ go through every single commit and write up a newspost with the latest highlights
 
# on release day
 
# on release day
Line 21: Line 22:
 
## ☐ tag in git
 
## ☐ tag in git
 
## ☐ reset BUILD in release branch to be -dev
 
## ☐ reset BUILD in release branch to be -dev
 +
## ☐ manually create source code package [https://github.com/Mudlet/Mudlet/blob/33ad832253d6b6411d7c1132e68455742157d60d/CI/travis.linux.after_success.sh#L144 following this]
 
## ☐ wait for the builds to complete...
 
## ☐ wait for the builds to complete...
## ☐ manually upload artifacts to https://www.mudlet.org/wp-content/files/?C=M;O=D through webmin
+
## ☐ manually upload artifacts to https://www.mudlet.org/wp-content/files/?C=M;O=D through webmin. Linux and macOS ones will be available as artifacts on the Github job, while Windows is an artifact on the Appveyor job.
 
## ☐ manually link uploaded artifacts to dblsqd[1]:
 
## ☐ manually link uploaded artifacts to dblsqd[1]:
 
## ☐ test that all binaries launch and work
 
## ☐ test that all binaries launch and work
Line 31: Line 33:
 
### In right-hand side [[Media:Show language selector.png|Languages]] tab, change language from English to German. Page will reload. Then write name of English post in the English box. Suggestions will appear. Click the original post to confirm. Translations are now linked. In the end, all languages should be interlinked.
 
### In right-hand side [[Media:Show language selector.png|Languages]] tab, change language from English to German. Page will reload. Then write name of English post in the English box. Suggestions will appear. Click the original post to confirm. Translations are now linked. In the end, all languages should be interlinked.
 
## ☐ post news to https://launchpad.net/mudlet
 
## ☐ post news to https://launchpad.net/mudlet
## ☐ make a proper github release (use [http://domchristie.github.io/turndown/ turndown] to convert release post html to markdown)
+
## ☐ make a proper github release (use [https://mixmark-io.github.io/turndown/ turndown] to convert release post html to markdown)
 
## ☐ post thread on forums.mudlet.org
 
## ☐ post thread on forums.mudlet.org
 
## ☐ post update on achaea, starmourn, imperian, topmudsites.com forums, [http://linux.softpedia.com/get/GAMES-ENTERTAINMENT/MUD/Mudlet-45973.shtml softpedia]
 
## ☐ post update on achaea, starmourn, imperian, topmudsites.com forums, [http://linux.softpedia.com/get/GAMES-ENTERTAINMENT/MUD/Mudlet-45973.shtml softpedia]

Revision as of 11:49, 22 September 2021

Mudlet release checklist

  1. 5 days before the release (14 if it's a long one)
    1. ☐ announce start of testing in Discord channel #mudlet-testing (add template text here), and link to latest download builds (from Latest Branch Snapshots, but double check that sha matches the latest commit)
    2. ☐ [automated] update mudlet.ts with the latest translations strings for translators to translate (using Qt 5.12.2+ lupdate -verbose -recursive ./src ./3rdparty/dblsqd/dblsqd ./3rdparty/edbee-lib/edbee-lib -ts ./translations/mudlet.ts)
    3. ☐ update mudlet_en_US.ts with the latest translation strings, translate/update the few plural forms it contains as necessary and then generate the binary translation mudlet_en_US.qm file and merge it into the repo (see Translating Mudlet - English (American) translation).
    4. ☐ merge outstanding approved pull requests
    5. ☐ create a new release-<version> branch off development
    6. ☐ go through every single commit (in main repo and installers) and ensure all new functionality is documented
    7. ☐ merge Area 51 documentation into the main documentation
    8. ☐ update http://www.mudlet.org/geyser/files/index.html (need to document how to upload)
    9. ☐ update built-in packages and scripts
    10. ☐ update edbee to latest in our fork, and the subsequent submodule
    11. ☐ update Patreon supporters in About tab
    12. ☐ check all regressions to see if any must be fixed before the release
    13. ☐ go through every single commit and write up a newspost with the latest highlights
  2. on release day
    1. ☐ create Quick Redirect like mudlet.org/3-23 (see left-hand side in Wordpress).
    2. ☐ create a new release in the 'release' channel in dblsqd. Make sure to enter the changelog right away, as it cannot be edited after. Include the full version number and a link to the release post (example). A command-line variant of this is: dblsqd release -a mudlet -c release -m "<message>. <a href="https://mudlet.org/4-##">See the changelog</a>." <version, ie 4.11.0>
    3. ☐ merge latest translations from Crowdin
    4. ☐ merge latest autocomplete json
    5. ☐ update mudlet.pro and CMakeLists.txt to new version and strip out BUILD to be empty in release branch (release process starts here)
    6. ☐ tag in git
    7. ☐ reset BUILD in release branch to be -dev
    8. ☐ manually create source code package following this
    9. ☐ wait for the builds to complete...
    10. ☐ manually upload artifacts to https://www.mudlet.org/wp-content/files/?C=M;O=D through webmin. Linux and macOS ones will be available as artifacts on the Github job, while Windows is an artifact on the Appveyor job.
    11. ☐ manually link uploaded artifacts to dblsqd[1]:
    12. ☐ test that all binaries launch and work
    13. ☐ close github milestone
    14. update downloads on mudlet.org
    15. ☐ post news on mudlet.org - for all languages:
      1. Select English news and "Duplicate this". Repeat these steps for every target language.
      2. In right-hand side Languages tab, change language from English to German. Page will reload. Then write name of English post in the English box. Suggestions will appear. Click the original post to confirm. Translations are now linked. In the end, all languages should be interlinked.
    16. ☐ post news to https://launchpad.net/mudlet
    17. ☐ make a proper github release (use turndown to convert release post html to markdown)
    18. ☐ post thread on forums.mudlet.org
    19. ☐ post update on achaea, starmourn, imperian, topmudsites.com forums, softpedia
    20. ☐ post update on twitter, mud.social, reddit, http://arkadia.rpg.pl, torilmud, muder.ru
    21. ☐ email to releaseradar@github.com about the update
    22. ☐ submit mudlet windows installer to avg and avast whitelisting
    23. ☐ merge development into master branch
    24. ☐ update Linux distro maintainers, Chocolatey maintainer, flag package outdated on arch (release process ends here)
    25. ☐ merge, don't squash or rebase, the release branch into development (but don't delete right away, keep it around for a potential hotfix if needed. Delete after the next release is done). Do it right away so next day's PTB's versions is the new release.


[1]:

 dblsqd push -a mudlet -c release -r "<release>" -s mudlet --type "standalone" --attach linux:x86_64 "https://www.mudlet.org/wp-content/files/Mudlet-<release>-linux-x64.AppImage.tar"
 dblsqd push -a mudlet -c release -r "<release>" -s mudlet --type "standalone" --attach mac:x86_64 "https://www.mudlet.org/wp-content/files/Mudlet-<release>.dmg"
 dblsqd push -a mudlet -c release -r "<release>" -s mudlet --type "standalone" --attach win:x86 "https://www.mudlet.org/wp-content/files/Mudlet-<release>-windows-installer.exe"


Individual contributor TODOs