Difference between revisions of "Relevant Developer Tutorials"

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* https://github.com/AnthonyCalandra/modern-cpp-features/blob/master/README.md - modern C++ features
 
* https://github.com/AnthonyCalandra/modern-cpp-features/blob/master/README.md - modern C++ features
 
* https://marcmutz.wordpress.com/effective-qt/containers/ - Qt's vs standard C++ containers.
 
* https://marcmutz.wordpress.com/effective-qt/containers/ - Qt's vs standard C++ containers.
 +
* http://theory.stanford.edu/~amitp/GameProgramming/ - A* tips and tricks.
  
 
== Random tips and tricks ==
 
== Random tips and tricks ==

Revision as of 07:27, 29 October 2017

C++

Mudlet uses modern C++11 for the core functionality of the application.

For programming newbies:

  • C++ - covers everything C++ basics to advanced.

For experienced programmers:

  • Pointers - the core basics of C++. While you can by without needing to know the details, you'll find it really, really useful if you do.
  • C++11 - know how to make your life easier with modern C++11.

Random reading:

Random tips and tricks

Determine what auto resolves to with:

 template <typename T> struct watzattype;
 void TriggerUnit::doCleanup()
 {
     for(auto & trigger : mCleanupList)
     {
         watzattype<decltype(trigger)>{};

Compiler will error and tell you the type, TTrigger*& in this example.