The Basics

From Mudlet
Revision as of 16:06, 7 April 2011 by Funkymatic (talk | contribs)
Jump to navigation Jump to search

1. General Introduction to Modern MUD Clients

1.1 Mudlets automation features

Mudlet offers a vast array of standard features to automate or otherwise improve your gaming experience. These include, but are not limited to:

Aliases
user-defined text input, which is converted into a different, usually longer input before being sent to the MUD. : e.g. gg sends the full command to the MUD get gold from ground;put gold in bag
Keybindings
also known as hotkeys, allow executing certain user-defined commands by simultaneously pressing a specific combination of keys, e.g. CTRL+H → send say Hello Miyuki! to the MUD or plays La Marseillaise
Triggers
execute user-defined commands upon receiving specific out from the MUD, e.g. MUD sends You see Elyssa standing here. → send poke Elyssa to the MUD.
Timers
delay the execution of a command or execute it after a specified period of time, e.g. throw gauntlet to Eric-wait 3 seconds-exclaim Let us end this here!
Variables
allow the user to store text or numbers for easier use inside scripts.
Events
allow the user to make triggers for specific events like when Mudlet has connected to the MUD, or even user-defined events to use in complex system making.