Difference between revisions of "Translations:Manual:Introduction/2/sv-SE"

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Message definition (Manual:Introduction)
It is possible to create an Artificial Intelligence (AI) that does everything you can do in a game. Even more so, an AI can outperform you in every routine operation, depending on the complexity of the task.  Because scripting is so powerful, it can give you a competitive advantage that some people consider unfair or even cheating. In some cases it can have much more far reaching consequences on a game, such as inflation, loss of balance in terms of game-mechanics or, ultimately, a complete crash of in-game economy. For these and various other reasons the administrators and owners some games forbid or limit the use of automation tools.

It is possible to create an Artificial Intelligence (AI) that does everything you can do in a game. Even more so, an AI can outperform you in every routine operation, depending on the complexity of the task. Because scripting is so powerful, it can give you a competitive advantage that some people consider unfair or even cheating. In some cases it can have much more far reaching consequences on a game, such as inflation, loss of balance in terms of game-mechanics or, ultimately, a complete crash of in-game economy. For these and various other reasons the administrators and owners some games forbid or limit the use of automation tools.