Difference between revisions of "User:Dt192/Sandbox2"

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<syntaxhighlight lang="lua">
+
<syntaxhighlight lang="js">
enableTimer("Newbie timer") -- enables the timer, so 2s after being enabled, it'll tick - and every 2s after that
+
let a = 1;
 
 
disableTimer("Newbie timer") -- disables it, so it won't go off anymore
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
tempTimer(3, [[ echo("this is timer #1 going off 3s after being made\n") ]])
 
tempTimer(4, [[ echo("this is timer #2 going off 4s after being made - and 1s after the first one\n") ]])
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
-- get and store the timer ID in the global "greeting_timer_id" variable
 
greeting_timer_id = tempTimer(2, [[ echo("hello!\n") ]])
 
 
 
-- delete the timer - thus nothing will actually happen!
 
killTimer(greeting_timer_id)
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
if portal_timer then killTimer(portal_timer) end
 
portal_timer = tempTimer(2, [[ send("enter portal") ]])
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
tid = tempTimer(600, [[echo("\nYour ten minutes are up.\n")]])
 
echo("\nYou have " .. remainingTime(tid) .. " seconds left, use it wisely... \n")
 
 
 
-- Will produce something like:
 
 
 
--> You have 599.923 seconds left, use it wisely...
 
 
 
-- Then ten minutes time later:
 
 
 
--> Your ten minutes are up.
 
 
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
tempTimer(1.4, [[ echo("hello, "..matches[2].."!\n") ]])
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
tempTimer(1.4, [[ echo("hello, ]]..matches[2]..[[!\n") ]])
 
 
 
-- or with less brackets:
 
tempTimer(1.4, function() echo("hello, "..matches[2].."!\n") end)
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
tempTimer(1, [=[
 
  echo("this is timer #1 reporting, 1s after being made!\n")
 
  tempTimer(1, [[
 
    echo("this is timer #2 reporting, 1s after the first one and 2s after the start\n")
 
  ]])
 
]=])
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
tempTimer(1, [==[
 
  echo("this is timer #1 reporting, 1s after being made!\n")
 
  tempTimer(1, [=[
 
    echo("this is timer #2 reporting, 1s after the first one and 2s after the start\n")
 
 
 
    tempTimer(1, [[
 
      echo("this is timer #2 reporting, 1s after the second one, 2s after the first one, 3s after the start\n")
 
    ]])
 
  ]=])
 
]==])
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
local name = matches[2]
 
tempTimer(2.4, function() echo("hello, "..name.."!\n") end)
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
enableTrigger("Get enemy list")
 
tempTimer(3, [[disableTrigger("Get enemy list")]])
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
-- in a script, this will run after all scripts were loaded - including the system, wherever in the order it is.
 
tempTimer(0, function()
 
  print("this timer is running after all triggers have run")
 
end)
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
fightStopWatch = fightStopWatch or createStopWatch() -- create, or re-use a stopwatch, and store the watch variable ID in a global variable to access it from anywhere
 
 
 
-- then you start the stopwatch in some trigger/alias/script with;
 
startStopWatch(fightStopWatch)
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
fightStopWatch = fightStopWatch or createStopWatch(true)
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
-- in a trigger script for example you can write:
 
fightTime = stopStopWatch(fightStopWatch)
 
echo("The fight lasted for " .. fightTime .. " seconds.")
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
resetStopWatch(fightStopWatch)
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
deleteStopWatch(fightTime)
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
fightStopWatch = fightStopWatch or createStopWatch("Fight Stopwatch", true) -- using the name 'Fight Stopwatch' and starting it automatically
 
 
 
-- some time has passed
 
 
 
stopStopWatch("Fight Stopwatch")
 
echo("The fight lasted for " .. getStopWatchTime("Fight Stopwatch") .. " seconds.")
 
resetStopWatch("Fight Stopwatch")
 
</syntaxhighlight>
 
 
 
 
 
 
 
<syntaxhighlight lang="lua">
 
fightStopWatch = fightStopWatch or createStopWatch("Fight Stopwatch")
 
setStopWatchPersistence("Fight Stopwatch") -- enable this stopwatch to persist over Mudlet sessions
 
display(getStopWatches()) -- will now show that the stopwatch is persistent
 
 
</syntaxhighlight>
 
</syntaxhighlight>

Latest revision as of 00:35, 16 February 2026

let a = 1;