Difference between revisions of "Manual:Basic Essentials"
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===send=== | ===send=== | ||
− | ;send( command, | + | ;send( command, show on screen ) |
:This sends "command" directly to the network layer, skipping the alias matching. The optional second argument of type boolean (print) determines if the outgoing command is to be echoed on the screen. | :This sends "command" directly to the network layer, skipping the alias matching. The optional second argument of type boolean (print) determines if the outgoing command is to be echoed on the screen. | ||
Revision as of 05:22, 7 August 2012
Basic Essentials
These functions are generic functions used in normal scripting. These deal with mainly everyday things, like sending stuff and echoing to the screen.
send
- send( command, show on screen )
- This sends "command" directly to the network layer, skipping the alias matching. The optional second argument of type boolean (print) determines if the outgoing command is to be echoed on the screen.
See also: sendAll()
Note: If you want your command to be checked as if it's an alias, use expandAlias() instead - send() will ignore them.
<lua> send( "Hello Jane" ) --echos the command on the screen send( "Hello Jane", true ) --echos the command on the screen send( "Hello Jane", false ) --does not echo the command on the screen
-- use a variable in the send: send("kick "..target) </lua>
echo
- echo( windowName, text )
- This function appends text at the end of the current line. The current cursor position is ignored. Use moveCursor() and insertText() if you want to print at a different cursor position.
- If the first argument is omitted the main console is used, otherwise the mini console windowName.
Example: <lua> echo( "Hello world\n" ) -- writes "Hello world" to the main screen. echo( "info", "Hello this is the info window" ) -- writes text to the mini console named "info" if such a window exists </lua>