Difference between revisions of "User:Hsima"
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So an equivalent mudlet script would look something like this | So an equivalent mudlet script would look something like this | ||
Revision as of 20:24, 24 May 2020
This is an extended example of how to convert a mushclient plugin file to a mudlet script to expand on the notes in Manual:Migrating.
The bits in "script" tags should work more or less directly, at least from a lua stand point.
<?xml version="1.0" encoding="iso-8859-1"?>
<!DOCTYPE muclient>
<!-- Saved on Thursday, October 17, 2013, 8:41 AM -->
<!-- MuClient version 4.84 -->
<!-- Plugin "clericbot" generated by Plugin Wizard -->
<muclient>
<plugin
name="clericbot"
id="b267d5e95e94e68e3c064a6f"
language="lua"
date_written="2013-10-17 08:41:39"
requires="4.84"
version="1.0"
>
</plugin>
<script>
curelimit = .9
heallimit = .8
retlimit = .9
lflimit = 10
nuking = true
autolf = true
mygxp = 0
lastgxp = 0
deltagxp = 0
function addGXP(thisGXP)
lastgxp = mygxp
mygxp = thisGXP
deltagxp = lastgxp - mygxp
Note("This round gxp: ", mygxp, " Last round: ", lastgxp, " Delta: ", deltagxp)
end
function doCorpseStuff()
SendNoEcho("lifeforce corpse")
SendNoEcho("wrap corpse")
SendNoEcho("get gold from corpse")
SendNoEcho("eat corpse")
SendNoEcho("split")
BroadcastPlugin("1", "Something Died.")
end
</script>
<!-- Get our standard constants -->
<include name="constants.lua"/>
<!-- Triggers -->
<triggers>
<trigger
enabled="y"
match="HP: */* Mana: */* Will: */* G2L: *"
send_to="12"
sequence="100"
>
<send>
curhp = %1
maxhp = %2
hpper = curhp/maxhp
curmana = %3
maxmana = %4
manaper = curmana/maxmana
curwill = %5
maxwill = %6
willper = curwill/maxwill
hpstub = "%7"
addGXP( string.match( hpstub, "%d+" ) )
if (hpper < heallimit) then
<!-- Switch heal for cure until glev 50 -->
<!--SendNoEcho("cure")-->
SendNoEcho("heal")
return
end
if ((hpper < curelimit) and (hpper > heallimit)) then
SendNoEcho("cure")
return
end
shieldup = string.find(hpstub, "DS:")
if (not shieldup) then
SendNoEcho("divine shield")
return
end
blessed = string.find(hpstub, "B:")
if (not blessed) then
SendNoEcho("blessing")
return
end
incombat = string.find(hpstub, "T:")
if (nuking and incombat and manaper > retlimit) then
SendNoEcho("hw")
return
end
lfon = string.match(hpstub, '%b()')
if (lfon) then
lfperstring = string.sub(lfon, string.find(lfon, '%d+'))
if(autolf and tonumber(lfperstring) < 10) then
SendNoEcho("unwrap")
SendNoEcho("lifeforce corpse")
lfon=false
return
end
end
</send>
</trigger>
<trigger
enabled="y"
match="* dealt the killing blow to *"
send_to="12"
sequence="100"
>
<send>
doCorpseStuff()
</send>
</trigger>
</triggers>
<aliases>
<alias
match="nuking"
enabled="y"
sequence="100"
send_to="12"
>
<send>
if (nuking) then
Note("Nuking disabled.")
nuking = false;
else
Note("Nuking enabled.")
nuking = true;
end
</send>
</alias>
<alias
match="autolf"
enabled="y"
sequence="100"
send_to="12"
>
<send>
if (autolf) then
Note("Autolf disabled.")
nuking = false;
else
Note("Autolf enabled.")
nuking = true;
end
</send>
</alias>
</aliases>
</muclient>
So an equivalent mudlet script would look something like this
if exists("Cleric Aliases", "alias") == 0 then
permGroup("Cleric aliases", "alias")
end
if exists("Cleric Triggers", "trigger") == 0 then
permGroup("Cleric triggers", "trigger")
end
if exists("Guild Scripts", "script") == 0 then
permGroup("Guild Scripts", "script")
end
if exists("Cleric Script", "script") == 0 then
permScript("Cleric Script", "Guild Scripts", [[
curelimit = .9
heallimit = .8
retlimit = .9
lflimit = 10
nuking = true
autolf = true
mygxp = 0
lastgxp = 0
deltagxp = 0
function SendNoEcho(stuff)
send(stuff, false)
end
function addGXP(thisGXP)
lastgxp = mygxp
mygxp = thisGXP
deltagxp = lastgxp - mygxp
Note("This round gxp: ", mygxp, " Last round: ", lastgxp, " Delta: ", deltagxp)
end
function doCorpseStuff()
SendNoEcho("lifeforce corpse")
SendNoEcho("wrap corpse")
SendNoEcho("get gold from corpse")
SendNoEcho("eat corpse")
SendNoEcho("split")
BroadcastPlugin("1", "Something Died.")
end
]])
end
enableScript("Cleric Script")
if exists("nuking", "alias") == 0 then
permAlias("nuking", "Cleric Aliases", "^nuking$", [[
if (nuking) then
echo("Nuking disabled.")
nuking = false;
else
echo("Nuking enabled.")
nuking = true;
end
]])
end
if exists("nuking", "alias") == 0 then
permAlias("autolf", "Cleric Aliases", "^autolf$", [[
if (autolf) then
echo("Autolf disabled.")
nuking = false;
else
echo("Autolf enabled.")
nuking = true;
end
]])
end
if exists("Cleric Prompt", "trigger") == 0 then
permRegexTrigger("Cleric Prompt", "Cleric triggers", {"^HP: (\d+)/(\d+) Mana: (\d+)/(\d+) Will: (\d+)/(\d+) G2L: (\d+)"}, [[
curhp = tonumber(matches[2])
maxhp = tonumber(matches[3])
hpper = curhp/maxhp
curmana = tonumber(matches[4])
maxmana = tonumber(matches[5])
manaper = curmana/maxmana
curwill = tonumber(matches[6])
maxwill = tonumber(matches[7])
willper = curwill/maxwill
hpstub = matches[8]
addGXP( string.match( hpstub, "%d+" ) )
if (hpper < heallimit) then
-- Switch heal for cure until glev 50
-- SendNoEcho("cure")
SendNoEcho("heal")
return
end
if ((hpper < curelimit) and (hpper > heallimit)) then
SendNoEcho("cure")
return
end
shieldup = string.find(hpstub, "DS:")
if (not shieldup) then
SendNoEcho("divine shield")
return
end
blessed = string.find(hpstub, "B:")
if (not blessed) then
SendNoEcho("blessing")
return
end
incombat = string.find(hpstub, "T:")
if (nuking and incombat and manaper > retlimit) then
SendNoEcho("hw")
return
end
lfon = string.match(hpstub, '%b()')
if (lfon) then
lfperstring = string.sub(lfon, string.find(lfon, '%d+'))
if(autolf and tonumber(lfperstring) < 10) then
SendNoEcho("unwrap")
SendNoEcho("lifeforce corpse")
lfon=false
return
end
end
]])
end
if exists("Cleric Corpse Trigger", "trigger") == 0 then
permRegexTrigger("Corpse Trigger", "Cleric triggers", {"dealt the killing blow to"}, [[ doCorpseStuff() ]])
end