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Enter a message name below to show all available translations.
Found 22 translations.
Name | Current message text |
---|---|
h Arabic (ar) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h ar-EG (ar-EG) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h German (de) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h Greek (el) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h English (en) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h en-GB (en-GB) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h en-PT (en-PT) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h es-ES (es-ES) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h Finnish (fi) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h French (fr) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h Italian (it) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h Korean (ko) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h Dutch (nl) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h Polish (pl) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h pt-BR (pt-BR) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h pt-PT (pt-PT) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h Russian (ru) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h sv-SE (sv-SE) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h Turkish (tr) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h yd (yd) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h zh-CN (zh-CN) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |
h zh-TW (zh-TW) | External.Discord should allow for full integration with the game if necessary, but at the same time allow for fields to be ignored or nulled by both the server and client for both support and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel. |