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Message

Found 22 translations.

NameCurrent message text
 h Arabic (ar)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h ar-EG (ar-EG)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h German (de)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h Greek (el)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h English (en)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h en-GB (en-GB)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h en-PT (en-PT)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h es-ES (es-ES)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h Finnish (fi)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h French (fr)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h Italian (it)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h Korean (ko)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h Dutch (nl)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h Polish (pl)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h pt-BR (pt-BR)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h pt-PT (pt-PT)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h Russian (ru)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h sv-SE (sv-SE)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h Turkish (tr)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h yd (yd)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h zh-CN (zh-CN)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>
 h zh-TW (zh-TW)* Sent to announce one’s Discord information from the MUD and receive an official server invite URL (if any).
* User strings, if supplied, should be in the form of <username>#<identifier> as per Discord standard.
* The ‘private’ field exists for the case that a game decides to provide a directory, but the user still wishes to provide their username for bot integrations or other purposes. This MUST be respected by the game.
* Body: <code>{ user: "person#1234", private: true }</code>