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- For the purposes of all future external application support protocols, we would like to propose the creation of an External.* meta-namespace. Thi ...and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel.5 KB (768 words) - 01:10, 14 January 2022
- For the purposes of all future external application support protocols, we would like to propose the creation of an External.* meta-namespace. Thi ...and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel.5 KB (768 words) - 07:00, 1 July 2020
- For the purposes of all future external application support protocols, we would like to propose the creation of an External.* meta-namespace. Thi ...and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel.5 KB (768 words) - 06:05, 3 July 2020
- For the purposes of all future external application support protocols, we would like to propose the creation of an External.* meta-namespace. Thi ...and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel.5 KB (768 words) - 06:28, 3 July 2020
- For the purposes of all future external application support protocols, we would like to propose the creation of an External.* meta-namespace. Thi ...and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel.5 KB (768 words) - 01:10, 17 February 2024
- For the purposes of all future external application support protocols, we would like to propose the creation of an External.* meta-namespace. Thi ...and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel.5 KB (768 words) - 06:11, 3 July 2020
- For the purposes of all future external application support protocols, we would like to propose the creation of an External.* meta-namespace. Thi ...and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel.5 KB (768 words) - 06:32, 3 July 2020
- For the purposes of all future external application support protocols, we would like to propose the creation of an External.* meta-namespace. Thi ...and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel.5 KB (768 words) - 06:15, 3 July 2020
- ...[[Special:MyLanguage/Manual:Technical_Manual#Supported_Protocols|Supported Protocols]].6 KB (817 words) - 01:01, 23 June 2020
- {{Manual:Supported Protocols}}6 KB (978 words) - 23:53, 28 June 2022
- ...[[Special:MyLanguage/Manual:Technical_Manual#Supported_Protocols|Supported Protocols]].6 KB (878 words) - 20:02, 13 October 2020
- ...te><!--T:10--> For the purposes of all future external application support protocols, we would like to propose the creation of an External.* meta-namespace. Thi ...and privacy reasons as necessary. NOTE: Sending/receiving messages is not supported. If you wish to support this, use an in-game communication channel.</transl6 KB (890 words) - 14:49, 2 January 2024
- {{#description2:Manual on supported protocols like CHARSET, GMCP, MSSP, MSP, ATCP, MSDP, MXP, etc.}} = Supported Protocols =33 KB (5,180 words) - 10:12, 22 December 2023
- ...Manual:Supported_Protocols#Adding_support_for_a_telnet_protocol|additional protocols]] section for more. ...testing things, or possibly to those who are creating handlers for Telnet protocols within the Lua subsystem, who need to avoid the transcoding of individual p84 KB (11,371 words) - 01:30, 2 April 2023
- {{Note}} Mudlet also uses the event system in-game protocols (like ATCP, GMCP and others). ...f you compile it yourself. The automated builds are made using the oldest supported version of Ubuntu, and the [https://doc.qt.io/qt-5/qtgamepad-index.html Qt531 KB (4,306 words) - 16:56, 22 January 2024
- ...the game. This is primarily to enable testing when new Telnet sub-options/protocols are being developed. The data has to be injected into the system nearer to =Supported Protocols=131 KB (18,853 words) - 16:06, 22 April 2024