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Message

Found 22 translations.

NameCurrent message text
 h Arabic (ar): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h ar-EG (ar-EG): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h German (de): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h Greek (el): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h English (en): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h en-GB (en-GB): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h en-PT (en-PT): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h es-ES (es-ES): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h Finnish (fi): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h French (fr): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h Italian (it): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h Korean (ko): 위의 예시에서 긴 파란색 화살표를 클릭하세요. 방과 출구에 대한 스피너가 있습니다. 다음 이미지의 값과 대략 비슷하게 조정하면 좋아질 것입니다.
 h Dutch (nl): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h Polish (pl): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h pt-BR (pt-BR): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h pt-PT (pt-PT): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h Russian (ru): В приведенном выше примере нажмите на длинную синюю стрелку. Там появятся спиннеры для Комнат(rooms) и Выходов(Exits). Если вы настроите то, что у вас есть, на общую окрестность значений на следующем изображении, то это должно стать лучше.
 h sv-SE (sv-SE): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h Turkish (tr): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h yd (yd): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.
 h zh-CN (zh-CN): 在上面的例子中,点击蓝色长箭头。会有房间和出口的微调器。如果你把你所拥有的东西调整到下图中的大致数值附近,应该会更好。
 h zh-TW (zh-TW): In the above example, click on the long blue arrow. There will be spinners for Rooms and Exits. If you adjust what you have towards the general vicinity of the values in the following image, it should get better.