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  • : handle the github pull request ; How do I merge origin/development back into my feature branch?
    999 bytes (152 words) - 07:06, 7 March 2021
  • It uses the directional commands entered to create rooms, thus not relying on any infor from the game. It does not try to match room names or prompts nor create exit stubs
    2 KB (317 words) - 11:36, 28 May 2024
  • # 5 days before the release (14 if it's a long one) ## ☐ [automated] update <code>mudlet.ts</code> with the latest translations strings for translators to translate
    7 KB (1,055 words) - 06:49, 1 February 2024
  • We have about four different build processes configured for the AppVeyor/Travis CI builds: * '''Release''' - the final one that produces the official (signed if we can get certification sorted out - it is currently a
    4 KB (682 words) - 22:14, 16 October 2020
  • ...e patterns telling the script to ignore that text. Below is an overview of the included commands and important events that this script uses to work. Addit This command creates a copy of the current map and stores it in the profile folder as map.dat. This can be useful for creating a backup before
    36 KB (5,785 words) - 02:38, 19 January 2024
  • Mudlet's mapper is split into two parts for the best compatibility on all games: # The display of the map itself and functions to modify the map in Mudlet, and
    25 KB (4,089 words) - 17:07, 18 April 2024
  • ...ied by a game server, Mudlet will return DO (253) on. Use this to register the telnet option that you will be adding support for with Mudlet - see [[Manua -- register with Mudlet that it should not decline the request of MSDP support
    93 KB (12,510 words) - 19:08, 31 May 2024