Difference between revisions of "Enemy Highlighter"

From Mudlet
Jump to navigation Jump to search
(Created page with "==Package Info== By: ThePhoenix For(MUD): [http://www.achaea.com Achaea] Size: 4kb Website: http://dl.dropbox.com/u/22569276/EnemyHighlighter.zip Version: 1...")
 
m
Line 12: Line 12:
 
Contents: EnemyHighlighter.xml
 
Contents: EnemyHighlighter.xml
  
Summary/Description: This system has one alias, which will allow you to colour the enemies for any Achaean organisation. Simply use 'enhi <enemy checking command>' to check them. For example, to highlight the enemies of your city, you would do 'enhi city enemies',
+
Summary/Description: This system has one alias, which will allow you to colour the enemies for any Achaean organisation. Simply use 'enhi <enemy checking command>' to check them. For example, to highlight the enemies of your city, you would do 'enhi city enemies'.
  
 
The code is fully commented, allowing you to easily make enemies for different orgs show up different colours. Pretty much the only place you'd need to edit in the code would be between lines 5 and 9 in EnemyList trigger, adding orgs or changing the default easily, based on the templates.
 
The code is fully commented, allowing you to easily make enemies for different orgs show up different colours. Pretty much the only place you'd need to edit in the code would be between lines 5 and 9 in EnemyList trigger, adding orgs or changing the default easily, based on the templates.

Revision as of 21:48, 26 July 2011

Package Info

By: ThePhoenix

For(MUD): Achaea

Size: 4kb

Website: http://dl.dropbox.com/u/22569276/EnemyHighlighter.zip

Version: 1.3

Contents: EnemyHighlighter.xml

Summary/Description: This system has one alias, which will allow you to colour the enemies for any Achaean organisation. Simply use 'enhi <enemy checking command>' to check them. For example, to highlight the enemies of your city, you would do 'enhi city enemies'.

The code is fully commented, allowing you to easily make enemies for different orgs show up different colours. Pretty much the only place you'd need to edit in the code would be between lines 5 and 9 in EnemyList trigger, adding orgs or changing the default easily, based on the templates.

Related Packages: None.

Other Packages made by this Package Author: Rift Tracker 2.1